THE MEMECOIN THAT EVOLVES

BUILD A LITTLE LIFE.
WATCH IT GO WILD.

Drop colorful cells into one giant, always-moving world. Every cell that survives earns points—and points win $LIFE.

500 × 500SHARED GRID10 MINLIVE ROUNDS40%REWARD POOL
YOU · PENTADECATHLONSUNNYBYTE · TWIN GLIDERSPINKGLIDER · ACORN
YOUR SCORE24,891+10 THIS STEP
EVOLVING LIVE · GEN 00
PLAY IN SECONDS

No phases. No waiting.
Just place and play.

1

TOP UP

Send $LIFE to the game wallet. Your balance appears as credits ready to use.

2

PLACE CELLS

Pick a pattern and click any empty space. Available cells appear immediately.

3

KEEP SURVIVING

The world evolves continuously. Every living cell earns you one point each step.

4

WIN $LIFE

After ten minutes, 40% of the vault is shared proportionally by player score.

GLIDER · GENERATION 01
THE IDEA BEHIND THE GAME

Simple rules.
Complex life.

British mathematician John Conway introduced the Game of Life in 1970. It is a cellular automaton: a world where each cell follows only a few rules based on its neighbours.

Those tiny rules create surprisingly lifelike behaviour—patterns are born, move, compete, reproduce, and disappear. Nobody controls the outcome. Complexity simply emerges.

2–3 NEIGHBOURS SURVIVEEXACTLY 3 NEW LIFETOO FEW / MANY DIE
THE ROLLING VAULT

Every placement makes
the next prize bigger.

All spent $LIFE enters the vault. Half survives into the next round, keeping future games exciting from the very first second.

100%OF THE VAULT
READY WHEN YOU ARE

MAKE SOMETHING
THAT SURVIVES.

ENTER THE GRID